

The fact that this project was even possible is unbelievably exciting to me as a gamer. What excites you about what you can accomplish in mobile gaming today?

It’s riveting, and frankly set the standard for many role-playing games that followed. Set thousands of years before the movies, KOTOR is a drama told in the heyday of both the Jedi and the Sith. It is the full Star Wars: Knights of the Old Republic experience and is identical in every way, with the exception of touch input optimization.įor those who haven't played the original, can you talk about the Star Wars universe gamers will explore in this RPG?įor those who haven’t played the original but are a Star Wars fan, it doesn’t get much better than Star Wars: Knights of the Old Republic.

How does this game compare to the console original? The user is not limited to a virtual joystick on screen, but rather can touch the screen anywhere to move the character, thereby eliminating situations where your hand would annoyingly be in the way. One feature of control I particularly like is how we dealt with character movement. We think we’ve accomplished that with an intuitive system that isn’t overly complicated. We knew in order for the game to be well received on mobile, we had to nail touch controls. Star Wars: Knights of the Old Republic was originally designed for Xbox using a controller. For Android, our main challenge was the learning curve involved with the sheer volume of devices available to run the platform, and the Android OS versions that accompany them.Ĭan you talk about this gaming experience and how it was redesigned for tablets like Nvidia Shield Tablet and smartphone functionality? What were the challenges of taking this massive console and PC game and bringing it mobile?Īpp size is always of concern when taking large AAA titles to mobile, but we had that ironed out with our iOS effort of Star Wars: Knights of the Old Republic. Quite simple really: To bring one of the greatest RPG’s ever made to Android with no compromises, and with a control interface that felt native. What were your goals heading into this game? Michael Blair, senior product and sales manager at Aspyr Media, explains how Star Wars: Knights of the Old Republic went mobile in this exclusive interview. Aspyr Media has worked with Nvidia to enhance the RPG using Tegra K1 technology, allowing Shield gamers to get the full console experience complete with controllers. Thanks to the power of new mobile devices, that epic Xbox game is now available for your tablet. It also stands out as an excellent Star Wars game. BioWare’s Star Wars: Knights of the Old Republic remains one of the most acclaimed role-playing games of all time.
